This was an article originally printed at The New Gamer, a games journalism website I used to write for. It was created using the in-game camera in the PS2 version of Grand Theft Auto: San Andreas. The images were ripped from the save game and no changes were made — all the “polaroids” were created in engine.
What could have turned out to be a normal weekend ended up being anything but. What could have been a standard mission turned out to be quite memorable. A contact called and wanted me to pick up a package from a drop point in San Fierro and deliver it to a guy in Las Venturas.It was perfect. I had some friends in the Grove who hadn’t been further than two blocks outside of Ganton their entire lives and this was my chance to change …