Bashing keys since 1987

Category: Related


Ratchet throws a (monkey) wrench

26th May

Sometimes projects end smoothly, without any problems or drama. But sometimes… there’s a monkey wrench thrown into those plans.



Size Matters commercials and posters

30th November

Once Ratchet & Clank: Size Matters started to get good reviews, the big marketing push was only a matter of time. Not only was the game doing well, but now we’d get to see television ads and giant posters with our game on it. It was extra special for me because, since Ratchet & Clank has always been about the gadgets, clips of what I had contributed to game were going to end up on TV.



Programmer Art

29th November

There was an imbalance in games.

A ton of games have ‘behind the scenes’ content locked away in them. In these games you can usually see concept art, assets cut from the game, beautiful backgrounds used as reference for the game’s environment, and much, much more.

What it was missing was programmer art.



The Blame Game – Part 1

20th November

During the development of a new game it’s not uncommon for a level or two to occasionally fail to load. Maybe there’s some outdated built data on someone’s machine or perhaps a change went in that hasn’t been tested in every level yet. There’s all kinds of problems, and if you are on debugging machine, you’ll see the callstack and be able to tell the right person that needs to fix it what’s up. But artists, they don’t have a debugger, they don’t use a callstack. They rely on the output of warning messages to help them know who to go to when a level fails to load.

And Ricardo, one of our programmers, was getting a lot of visits from the artists.

You see, it just so happened that the last message that was seen by the artists when a level …



Behind the Scenes of Phineas and Ferb

10th October

Hey, it’s finally out! Disney created a nicely produced Behind the Scenes video for Phineas and Ferb Across the 2nd Dimension.



Phineas and Ferb Movie Premiere!

3rd August

Today was Red Carpet premiere of the Phineas and Ferb movie. The “red” carpet was actually “Perry teal,” a pretty nice touch. It was great to see the final cut of the film. Because we were in charge of crafting the story and screenplay for the game we had limited access to the movie as it was being created.



Phineas and Ferb – Screenshots

3rd August



Secret Agent Clank – Videos

13th July

Trailer 1

Trailer 2

Attract Reel



Secret Agent Clank – Screenshots

13th July




From the Blog!

Ridiculous true stories from the world of game development.


The names haven't been changed to protect the innocent because no one in game development is innocent...

Kill Screens – End of the Line
Kill Screen. That's pretty foreboding, eh? The name, a term that was coined in arcades in the 80's, is actually a little misleading. This...
Arcade Memories: Ticket Games are Trouble
I hated ticket games. They are annoying, loud, and they break all the time. Please, people constantly tried to cheat and steal to get prizes!