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Jak and Daxter: The Lost Frontier
Project Highlights
Designed and programmed two boss fights
Allowed to “make things fun” in other levels
Daxterjacking minigame
Jak Eco powers
Jak and Daxter: The Lost Frontier
, was the third PSP I worked on (and the third for High Impact Games.)
More details soon…
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Jak & Daxter
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FROM TWITTER
#RedmiNote9ProMax
Disappointed with the display!! Seriously
@Xiaomi
60 Hz display that too IPS!!, Atleast it shoul…
https://t.co/sSWaVkovPH
12:43 AM March 12
@skinnycoder
From the Blog!
Ridiculous true stories from the world of game development.
The names haven't been changed to protect the innocent because no one in game development is innocent...
Ratchet throws a (monkey) wrench
Sometimes projects end smoothly, without any problems or drama. But sometimes... there's a monkey wrench thrown into those plans.
Kill Screens – End of the Line
Kill Screen. That's pretty foreboding, eh? The name, a term that was coined in arcades in the 80's, is actually a little misleading. This...
Arcade Memories: Ticket Games are Trouble
I hated ticket games. They are annoying, loud, and they break all the time. Please, people constantly tried to cheat and steal to get prizes!
Copyright 2011
Ronn LeFeuvre :: Design | Code | Geekery