Genki Genki Supaa Panic Button

Project Highlights

  • Fast-paced Head-to-Head puzzle/action video game
  • Proof of Concept started in Flash
  • Unique gameplay designed with the use of a stylus

This is a mock-up of how the game would look on a DS and how the various displays would function. Roll over each numbered box to find out more.

  • 1. Muffin Stack Meter

    A meter displays Muffin Stack height so the player can see how close they are to the Moon and to victory.

  • 2. Room Screen

    The top screen displays the room contents, like this room full of cows at the milking stage.

  • 3. Factory Map

    This map allows the player to keep track of problems as they arise, rooms with dangerously low efficiency will blink red.

  • 4. Ink Gauge

    The player only has so much "ink" to gestures with, and the Ink Gauge drains as the player draws.

  • 5. Gesture Screen

    The bottom screen main function is to train robot workers, like this setup to train the robots to milk a cow.