Game Design

Project Highlights
- Fast-paced Head-to-Head puzzle/action video game
- Proof of Concept started in Flash
- Unique gameplay designed with the use of a stylus
Genki Genki Supaa Panic Button is puzzle/action game where the player attempts to build a giant stack of muffins to the moon. The focus of the game is the creation of the muffin itself: using simple sketches (like what can be catpured on a Nintendo DS screen) the player trains and maintains a factory of robotic workers to pump out muffins by the hundreds. Victory is achieved when the muffin stack reaches the Moon.
The Factory
Because mixing each batch of muffins "by hand" would be very inefficient, the player runs a muffin factory that is capable of churning them out in the hundreds. The factory is full of robots that are programmed with different muffin-making responsibiltes: Egg Cracking Robots, Cow Milking Robots, etc. Each room has a dozen factory robots, and each factory robots must be trained to do its job properly (explained below). Unfortunetly, the factory robots are very error prone and are in continual need of retraining.
Over time, factory robots slowly lose the instructions that the player has taught them and will need to be retrained. Each factory robots has an Effenciency Meter which informs the player how far off it is from it's original training. In order to stack enough muffins and win the game, the player most keep track of all his robots and retrain them when they are performing poorly.
Training
Each room in the factory houses a group of factory robots that are design to fulfill one aspect of the muffin-making process.
Explaination of Mouse Gestures
Each room of the factory has it's own rules, like this room where you train factory robots to crack eggs. A good sketch teaches the factory robots to work efficiently (like in ill. 3), but poor sketches can cause huge problems (shown in ill. 4).
When the factory robots are trained well the factory runs smoothly. The muffins will be able to bake to their full size and the production line will move quickly. But if the factory robots are in disrepair, many things can go wrong. If a Stirring Robot over-stirs the batter, the muffins will be very flat (and thus terrible for Stacking!). If an Egg Cracking Robot starts smashing eggs to smithereens then there won't be enough eggs for the muffin batter (and thus less muffins will make it to the ovens.)
The Rodents
If training factory robots wasn't enough to keep the player busy, the attacking rodents certainly will! Baking hundreds and hundreds of muffins attracts rodents in large numbers and the player needs to defend his muffin stack against their invasion.
There are three different types of rodents that will assault the :
Raccoon: If not captured in time this critter will grab the top few Muffins off the stack and run off with them!
Rat: This gluttonous beast eats muffins, but unlike the Raccoon he keeps eating muffins until he is captured with.
Weasel: The worst of the bunch, this guy stands at the base shaking the entire muffin stack, attempting to knock muffins to the ground.
The rodents make their way through the factory towards the muffin stack and in between Robot-Training and Muffin-Baking the player also needs to keep a watchful eye out for them. The player can "capture" any rodent by drawing a circle around it. This will drop a trap on the critter, keeping him from effecting the muffin stack.
"Supaa Panic Button"
The Supaa Panic Button is a last ditch defensive move. The Panic Button puts up a protective field around the entire muffin stack, making it invulnerable from all attacks. To keep it activated the player must hold down the Panic Button the entire time they want it on. This effectively makes them unable to train factory robots and deal with the ovens, keeping The Supaa Panic Button from becoming something that can be used 'whenever'.