Code

Project Highlights
- AI focused project with steering, state machines, conversation logic
- Gossip based on real feedback from 4th and 5th graders
- Technology used: OpenGL, Glut and GLUI
Trust
As a person meets and gains new friends, they build up "Trust". If friends trust each other enough then they will share secrets with each other, but if that secret gets out then Trust will take a hit.
Charisma
Some people seem easier to walk up to and chat with, and those people have high "Charisma". They also make friends faster and are considered very trust-worthy.
Loyalty
"Loyality" keeps a person from spreading gossip about friends they care and trust and, if high enough, will cause them to tattle back to friends when they hear mean rumors about them.
Blab
"Blab" determines exactly how loquacious a person is, what gossip they share with others and what type of personal secrets they will tell to their friends.
Confidence
"Confidence" affects how outgoing a person is and determines how they react when they hear others gossiping about them, from ignoring it completely to confronting the chatty offender.
Memory
Perhaps the most obvious statistic, "Memory" controls how well people recall information and bad they are when they spread gossip and rumors.