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Category: Blog

The Blame Game – Part 1

20th November

During the development of a new game it’s not uncommon for a level or two to occasionally fail to load. Maybe there’s some outdated built data on someone’s machine or perhaps a change went in that hasn’t been tested in every level yet. There’s all kinds of problems, and if you are on debugging machine, you’ll see the callstack and be able to tell the right person that needs to fix it what’s up. But artists, they don’t have a debugger, they don’t use a callstack. They rely on the output of warning messages to help them know who to go to when a level fails to load.

And Ricardo, one of our programmers, was getting a lot of visits from the artists.

You see, it just so happened that the last message that was seen by the artists when a level …

Behind the Scenes of Phineas and Ferb

10th October

Hey, it’s finally out! Disney created a nicely produced Behind the Scenes video for Phineas and Ferb Across the 2nd Dimension.

Phineas and Ferb Movie Premiere!

3rd August

Today was Red Carpet premiere of the Phineas and Ferb movie. The “red” carpet was actually “Perry teal,” a pretty nice touch. It was great to see the final cut of the film. Because we were in charge of crafting the story and screenplay for the game we had limited access to the movie as it was being created.

I originally wrote this back on January 21, 2006 for the New Gamer. I’ve stuck it here for posterity, with some minor editing.

I got my first pair of glasses when I was in second grade. When I put them it on changed everything.  I can remember the first time I saw a tree from far away and being surprised at the detail – I could see individual leaves.

My eyes continued to get worse as I got older and I would get more and more powerful glasses to compensate. My optometrist enjoyed calling it “BIG E” vision because I was unable to make out even the largest E on the eye chart. I was pretty near sided — 20/400.

Note the “was” – I am glassesless thanks to Lasik Eye Surgery. Woo.

The had me take a tiny amount of Valium… just enough to keep you from going …

Gitaroo-Man, Devil of Pain

13th December

My pinky finger is killing me.

I don’t even use my pinky for Gitaroo-Man.

Game Design Idea: The Ultimate Racing Game

Okay, you know those cool navigation systems installed in cars that show you a map of where you are and can give you directions to any destination (the nice ones even have a friendly female voice that tells you when to turn)? I think that it’s a technology that is being wasted with it’s simple mapquest duties!

From the Blog!

Ridiculous true stories from the world of game development.

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